Let me tell you, unlocking the hidden Purple Cloud Mountain in Black Myth: Wukong’s fourth chapter isn’t just a side quest—it’s a full-blown saga of venom, betrayal, and one very persistent Daoist. Honestly, it’s one of those adventures that makes you feel like you’ve earned every reward by sheer stubbornness. I’m still amazed I stumbled through it back in 2026, and I’m here to walk you through my messy, exhilarating journey.
It all starts in the claustrophobic guts of the Webbed Hollow. I’d already been creeping past those pulsating spider sacs, convinced the game was just trying to give me arachnophobia. From the Upper Hollow shrine, I edged along a platform until I spotted a ledge you can drop down—purely by chance, because the path looks like a dead end. That drop took me into a twisting tunnel riddled with hostile sacs. My fingers never left the dodge button. At the far end, I saw scaffolding leading to Middle Hollow, which is the main progression route. But I ignored it. There was this little cliffside area off to the side, and nestled in it, the Pool of Shattered Jade shrine. I actually let out a relieved sigh when I saw it.

Past the shrine is a yard full of those gross spider eggs, and right in the center sits an oversized cocoon—Old Cocoon, they call it. I smacked it without thinking twice. Big mistake. The ground rumbled, and boom, out pops the Venom Daoist. This guy came at me like a spinning top of claws and spite. I managed to whittle him down, but instead of a death speech, he just cackled and vanished, promising I’d see his “true power” later. Spooky.

Of course, he didn’t leave a roadmap. So I pressed on through Chapter 4’s golden halls and perilous cliffs, collecting bruises and boss kills. Eventually I reached the Temple of Yellow Flowers, all serene and solemn, right before the chapter’s final boss arena at the Court of Illumination shrine. That’s when I remembered: Daoist dude, true power, probably somewhere nearby. I spun my character around—and there it was, a dark tunnel I’d almost run past. Following it led to an open cave. I swear, the air got heavy the moment I descended that sloping path on the left.

There he was, the Venom Daoist, looking decidedly more ticked off. Round one of this rematch felt familiar; I even sliced off his arms at some point. But once his health bar emptied completely, that’s when things got real. Phase two threw me into a pitch-black lightning display. His combos became erratic, and the cavern’s shadows made it a nightmare to track his movements. My advice? Hug the walls—it keeps the contrast manageable. After a frantic struggle, I finally put him down, genuinely exhausted but buzzing with anticipation.
In his final moments, the Daoist revealed a glowing mural on the cave wall. I interacted with it, and the world dissolved into a painted landscape. Welcome to Purple Cloud Mountain.

What a place. A Snake Lady greeted me almost immediately, warning about poisonous foes and suggesting Antimiasma Powder. She wasn’t kidding. I wandered through golden forests, snagged the Verdant Glow spirit form in a thicket near the Valley of Blooms shrine, and later grabbed the Snake Herbalist from a gate before Petalfall Hamlet. The exploration felt rewarding rather than overwhelming. At the Bounds of Deity’s Abode shrine, I found a meditation spot by a cliff’s edge—pure peace before the chaos.
Then came the Scorpionlord. This giant arachnid had the audacity to tell me not to touch the jars. Naturally, I shattered them. The fight that followed was punishing, but beating him dropped the Deathstinger, a key ingredient for the Venomous Sting Insect Armor that completes the Fuban set from Chapter 2. I also found curios like the Celestial Registry Tablet in a tiny gazebo and the Gold Sun Crow across a rope bridge. It felt like the mountain was rewarding my curiosity at every turn.

At Petalfall Hamlet, I met Daoist Mi, who asked me to cleanse his corrupted priests. After carving through a few, one dropped the Violet Hail. I handed it over, all proud of myself—and the guy immediately turns hostile. Classic fromsoft moment. Taking him down wasn’t easy, but the Snake Lady rewarded me with the Violet Hail spell, which transforms you into a worm-like guai that vomits explosive larvae. Plus, it’s poison-proof, which is a godsend for what’s next.
Up at Cloudnest Peak, the final challenge waited: the Duskveil, a mangled calf-buzzard beast. Its first phase telegraphs like a tired ogre, but phase two drenches everything in cursed blood. I stayed nimble, used that new transformation, and after a tense battle, the creature fell silent.

Completing the secret area felt like a triumph. The Snake Lady thanked me, and the game showered me with loot: the Weaver’s Needle vessel—a homing needle that dances around enemies like Yondu’s arrow; the Iron-Tough armor set craftable with the Duskveil’s Horn; and the Double-Combed Rooster Blood soak, which cures poison and ramps up movement speed and crit chance.
I stumbled out of that painted realm with a renewed love for this game’s depth. The Purple Cloud Mountain isn’t just a secret—it’s a masterclass in layered storytelling and challenging gameplay. If you haven’t tackled it yet, I can’t recommend it enough. Just bring patience, poison cures, and a readiness to get lost. You’ll come out the other side feeling like a legend.